How to Apply
Please submit the following in a single pdf file:
- Cover letter describing your relevant experience and scholarly interests
- Curriculum vitae
- Relevant publications, portfolio and/or projects
- Names and contact details of three people who can provide a reference letter commenting on your professional and academic qualifications
Project: Evaluating Ecosystem Service Tradeoffs in the Design, Planning & Management of Urban Forests
A Research Associate is sought to assist with a novel multidisciplinary research project that will investigate new approaches to community engagement and urban reforestation that integrate structured decision making, 3D landscape visualization and video game technology. The goal of the project is to design, develop and evaluate a decision support system (DSS) based on the Unity3D game engine and Rhino 3D/Grasshopper software to be applied in urban forest decision making in Detroit.
Working with Dr. Mark Lindquist, Dr. Victoria Campbell-Arvai, Dr. Bruce Maxim and a team of computer science students on the development and programming of the DSS as well as contributing to the design, coordination and conduct of focus groups with community partners to identify required inputs to the DSS. These efforts will also include the review and interpretation of transcripts from the focus groups. The Research Associate may be asked to contribute to the preparation of reports and manuscripts from this research.
- Organizing, planning, and coordinating research activities, including the development of the DSS and focus group interviews.
- Assisting with analysis of the DSS evaluations and focus group data
- Promoting efficient workflow and communication in a research group including supervising undergraduate students, managing research reporting
- Assisting with the preparation of manuscripts for publication
Graduation from a college or university with a Bachelor's degree in computer science, social science, built environment or related fields.
- Master's degree in computer science, social science, built environment or related fields
- Some work experience in research or related technical fields.
- Experience with CAD and/or video game development (experience with Unity3D, Rhinoceros 3D/Grasshopper and/or C# is a plus)
- Experience in social science research
- Experience with designing and administering surveys, interviews and focus groups Demonstrated scientific writing and communication skills
Pay rate is $25 per hour. This is a part-time, temporary position for 20 hours per week. There is a possibility to increase the number of hours per week over the course of the appointment, based on need, funding, and incumbent’s availability.
The School of Natural Resources and Environment’s overarching objective is to contribute to the protection of the Earth’s resources and the achievement of a sustainable society. Through research, teaching and outreach, faculty, staff and students are devoted to generating knowledge and developing policies, techniques and skills to help practitioners manage and conserve natural and environmental resources to meet the full range of human needs on a sustainable basis.
This job opening will be posted for a minimum of seven calendar days. This job may be removed from posting boards and filled any time after the minimum posting period has ended. Applications will be considered until the position is filled.
U-M EEO/AA Statement
The University of Michigan is an equal opportunity/affirmative action employer.